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In this chapter, we will review inertial frames of reference and introduce non-inertial and rotating frames. A frame of reference represents your observer. Frames can be stationary, accelerating, or rotating. The physics in each of these cases will need to be treated differently.

4.1 Review of Reference Frames

Figure 4.1 shows two reference frames with a point PP common to both. The black SS frame is stationary and the red SS^{\prime } frame is moving. (Imagine two observers looking at point PP with one observer standing still and the other is moving.) The vector from the SS to the point is rPS\vec{r}_{PS} and the vector from SS^{\prime } to the point is rPS\vec{r}_{PS^{\prime }}. The vector from SS to SS^{\prime } is rSS\vec{r}_{S^{\prime }S}. Using vector addition, you can show that rPS=rSS+rPS\vec{r}_{PS}= \vec{r}_{S^{\prime }S}+ \vec{r}_{PS^{\prime }}.

Figure compares the Cartesian coordinates for a stationary reference frame and a moving reference frame.

Figure 4.1:Sketch of two frames of reference. The black coordinate axes correspond to the inertial frame, SS. The red coordinate axes correspond to a moving frame, SS^{\prime }. A point PP is shown with vectors from the origin of SS and SS^{\prime }. The point is located at rPS\vec{r}_{PS} in SS and the point is located at rPS\vec{r}_{PS^{\prime }} in SS^{\prime }. The vector from SS to SS^{\prime } is rSS\vec{r}_{S^{\prime }S}

Taking the time derivative and second time derivative of rPS=rSS+rPS\vec{r}_{PS}= \vec{r}_{S^{\prime }S}+\vec{r}_{PS^{\prime }}, you get velocity and acceleration.

rPS=rSS+rPS\vec{r}_{PS}= \vec{r}_{S^{\prime }S}+ \vec{r}_{PS^{\prime }}

vPS=vSS+vPS=\vec{v}_{PS}= \vec{v}_{S^{\prime }S}+ \vec{v}_{PS^{\prime }}=\Rightarrow taking the first time derivative of all terms aPS=aSS+aPS=\vec{a}_{PS}= \vec{a}_{S^{\prime }S}+ \vec{a}_{PS^{\prime }}=\Rightarrow taking the second time derivative of all terms

These equations show the relative velocity and relative acceleration of P between the two frames. If SS^{\prime } is an inertial frame, then SS^{\prime } is moving with a constant velocity. For a constant velocity, aSS\vec{a}_{S^{\prime }S} = 0 and we get aPS=aPS\vec{a}_{PS}= \vec{a}_{PS^{\prime }}, the acceleration is the same in both frames. Note that the same result happens if SS^{\prime } is stationary.

For two different inertial frames, an observer in each frame would measure the same acceleration. There could be a difference in velocity (e.g., relative motion), but there is no difference in acceleration. As a result, there is no difference in the net forces (F=ma)(\sum \vec{F} = m\vec{a}).

4.2 Introduction to Non-Inertial Reference Frames

In a non-inertial frame, the frame of reference is accelerating or rotating. Going back to our example from Section 4.1, now aSS\vec{a}_{S^{\prime }S}\not = 0 and the acceleration for point P measured in both frames will be different because,

aPS=aSS+aPS\vec{a}_{PS}= \vec{a}_{S^{\prime }S}+ \vec{a}_{PS^{\prime }}

Let’s consider motion from the perspective of an observer in an inertial frame (S)(S) and an observer in a non-inertial frame (S)(S^{\prime }). Imagine that the two observers are sitting at the origins of each frame. They would register the motion of point PP relative to their frame only. So the observer in SS would say that the acceleration of PP is aPS\vec{a}_{PS} and the observer in SS^{\prime } would measure aPS\vec{a}_{PS^{\prime }}, where aPSaPS\vec{a}_{PS}\not = \vec{a}_{PS^{\prime }}.

If both observers were to apply Newton’s second law, they would get: Observer in SS: FS=maPS\sum \vec{F}_{S}= m\vec{a}_{PS}

Observer in SS^{\prime }: FS=maPS\sum \vec{F}_{S^{\prime }}= m\vec{a}_{PS^{\prime }}

But maPSmaPSm\vec{a}_{PS}\not = m\vec{a}_{PS^{\prime }}, so that means FSFS\sum \vec{F}_{S}\not = \sum \vec{F}_{S^{\prime }}. The two observers will measure different solutions from Newton’s laws.

But there can be only one true net force. Physics cannot change just because the reference frame has changed. It may seem like Newton’s laws have failed, but in practice, we need to apply a “correction” for the accelerating frame. This correction can be written as:

FS=maPS\sum \vec{F}_{S^{\prime }}= m\vec{a}_{PS^{\prime }}
FS=m(aPSaSS)=aPS=aSS+aPS\sum \vec{F}_{S^{\prime }}= m(\vec{a}_{PS}- \vec{a}_{S^{\prime }S}) =\Rightarrow \vec{a}_{PS}= \vec{a}_{S^{\prime }S}+ \vec{a}_{PS^{\prime }}
FS=maPSmaSS\sum \vec{F}_{S^{\prime }}= m\vec{a}_{PS}- m\vec{a}_{S^{\prime }S}
FS=FSmaSS\sum \vec{F}_{S^{\prime }}= \sum \vec{F}_{S}- m\vec{a}_{S^{\prime }S}
FS=FS+Ffic\sum \vec{F}_{S^{\prime }}= \sum \vec{F}_{S}+ F_{fic}

where we have introduced a “new force”, Ffic\vec{F}_{fic}. We call this “new force” a fictitious force or an inertial force. For the second law to match in both the inertial and non-inertial (accelerating) frame, we add in these fictitious forces to the inertial frame, where

Ffic=maSS\vec{F}_{fic}= -m\vec{a}_{S^{\prime }S}

Note that the fictitious forces do not represent actual forces. Fictitious forces do not arise from the interaction between the two frames SS and SS^{\prime } or from an interaction between the moving object and another object. Instead, they arise from the non-inertial frame having an acceleration. It is a “force” that an observer in a non-inertial frame would feel acting on them only because they are in an accelerating frame.

Mathematically, the acceleration of the non-inertial frame causes the object to have an extra term in the force equation as measured from the perspective of someone in a true inertial frame. That extra term has the form of a force (mass times acceleration). If we need to add the fictitious force(s) to the inertial forces, then we can apply Newton’s second law to the non-inertial frame and get the same answer:

FS=FS+Ffic\sum \vec{F}_{S^{\prime }}= \sum \vec{F}_{S}+ \vec{F}_{fic}
maPS=maPSmaSSm\vec{a}_{PS^{\prime }}= m\vec{a}_{PS}- m\vec{a}_{S^{\prime }S}
maPS=m(aSS+aPS)maSS=definitionofaPSm\vec{a}_{PS^{\prime }}= m(\vec{a}_{S^{\prime }S}+ \vec{a}_{PS^{\prime }}) - m\vec{a}_{S^{\prime }S}=\Rightarrow \mathrm{definition} \mathrm{of} \vec{a}_{PS}
maPS=maPS=leftside=rightsidem\vec{a}_{PS^{\prime }}= m\vec{a}_{PS^{\prime }}=\Rightarrow \mathrm{left} \mathrm{side} = \mathrm{right} \mathrm{side}

So now we have matching physics in both reference frames. That is, the two observers would come to the same answer if we include a new “force”. Ultimately, an observer in a non-inertial frame must correct their net force (compared to an inertial frame) using a fictitious force.

FSnon-inertial frame=FSinertial frame+Fficcorrection\underbrace{\sum\vec{F}_{S'}}_{\text{non-inertial frame}} =\underbrace{\sum\vec{F}_{S}}_{\text{inertial frame}} +\underbrace{\vec{F}_{fic}}_{\text{correction}}

4.3 Example Problems with Linear Acceleration

Let’s put non-inertial frames into practice with a couple of examples where the acceleration is linear (no rotation).

truck is decelerating and we set the forward direction as the positive xx direction.

ab=aba0\vec{a}_{b^{\prime }}= \vec{a}_{b}- \vec{a}_{0}
ab=0.4g(0.6g)a_{b^{\prime }}= -0.4g - (-0.6g)
ab=0.2ga_{b^{\prime }}= 0.2g

So the acceleration of the box relative to the truck is 0.2g0.2g. Note that this is positive. That makes sense as the box is sliding forward relative to the observer sitting (stationary) in the truck.

Case 2: We can also solve this problem using the non-inertial frame of the truck. That is, we can solve the accelerations from the perspective of a person sitting in the truck.

Figure shows a free body diagram for the mass in the non-inertial frame.

Figure 4.5:Free-body diagram of the mass mm in the non-inertial frame. The forces acting on the mass are the force of friction (f)(f) and the fictitious force (Ffic)(F_{fic}) in red, the normal force (N)(N) and gravity (mg)(mg).

Truck Frame: Figure 4.5 shows the free-body diagram of the box relative to an observer in the truck (non-inertial frame). We have the same forces as the inertial frame (friction, gravity, normal), but there is also the fictitious force.

Again, all motion is horizontal. But in the non-inertial frame of the truck, there are two horizontal forces. First, is friction given by f=μN=μmgf = -\mu N = -\mu mg (negative because it acts in the x-x direction). Second, is the fictitious force because the truck is a non-inertial frame. Recall that fictitious forces act in the opposite direction of the acceleration of the frame relative to an inertial frame. Since the truck is decelerating (x(-x direction) relative to the inertial frame (a0=0.6g)(a_{0}= -0.6g), the fictitious force acts in the +x+x direction.

For the non-inertial frame, we will first find aba_{b^{\prime }}, the acceleration of the box relative to an observer on the truck.

FS=μmg+Ffic\sum \vec{F}_{S^{\prime }}= -\mu mg + \vec{F}_{fic}
ab=0.4g+0.6g=Ffic=ma0anda0=0.6ga_{b^{\prime }}= -0.4g + 0.6g =\Rightarrow \vec{F}_{fic}= -ma_{0}\mathrm{and} a_{0}= -0.6g
ab=0.2ga_{b^{\prime }}= 0.2g

Which is exactly what we had before from Case 1 when solving the problem from the inertial frame as expected.

4.4 Rotating Frames

For a review of rotational motion see Chapter 1.1.2 and for an example practice problem with rotation in an inertial frame, see Example 1-2.

4.4.1 Rotating Systems

In this section, we will introduce rotating non-inertial frames. We often call the Earth’s surface an inertial frame in physics, but this assumption neglects the rotation of the Earth about its axis (and the rotation of the Earth around the Sun, the rotation of the Sun around the centre of our galaxy, and the motion of our galaxy within our Local Group of galaxies...). For simple problems, we can often assume the Earth’s surface is an inertial frame. But there are physics problems that require that you take into account Earth’s own rotation.

For inertial frames, an object that is rotating with a constant angular velocity of ω\vec{\omega} around a fixed axis has the following equations of motion.

v=ω×r\vec{v} = \vec{\omega} \times \vec{r}
a=ω×(ω×r)\vec{a} = \vec{\omega} \times (\vec{\omega} \times \vec{r})

Consider an object rotating with ω\omega in the k^\hat{k} direction and that this axis of rotation is fixed (see Figure 4.6). A point P in this system has the vector positionr\vec{r}. This vector position can also be described by r=ρρ^+zk^\vec{r} = \rho \hat{\rho}+z\hat{k} , where ρ\vec{\rho} is the projection of r\vec{r} onto the plane perpendicular to ω\vec{\omega} (for ω\vec{\omega} along k^\hat{k} , this plane is the xyx - y plane).

Figure shows an irregular object rotating around the z-axis.

Figure 4.6:An irregular object rotating in the counterclockwise direction around the zz-axis of an xyzxyz-axis coordinate system. The labeled point is a distance r\vec{r} from the origin and a distance ρ\rho from the zz-axis.

From this definition of r\vec{r} and ρ\vec{\rho} , we can show that the velocity is:

v=ω×r=ωrsinθθ^=ωρθ^\vec{v} = \vec{\omega} \times \vec{r} = \omega r\sin \theta \hat{\theta} = \omega \rho \hat{\theta}

where θ^\hat{\theta} is an azimuthal angle between ω\vec{\omega} and r\vec{r}.

Similarly, we can show that the magnitude of acceleration is:

a=ω2ρ\vec{a} = -\omega ^{2}\vec{\rho}

since a=ω×(ω×r)=ω×(ωρθ^\vec{a} = \vec{\omega} \times (\vec{\omega} \times \vec{r}) = \vec{\omega} \times (\omega \rho \hat{\theta} ), and ωθ^\vec{\omega} \perp \hat{\theta} . The negative sign arises from the cross product and indicates that the acceleration is directed toward the rotation axis. See Chapter 1.5.2 for a review of vector cross products and the right-hand rule.

4.4.2 Coordinate System of a Rotating Frame: Velocity

Figure 4.7 shows the coordinates for an inertial frame, SS, in black and a non-inertial rotating frame, SS^{\prime }, in red. The inertial frame is represented by a fixed coordinate system of x,y,zx,y,z and the rotating frame is represented by the coordinate system x,y,zx^{\prime },y^{\prime },z^{\prime }. The corresponding unit vectors are ı^,ȷ^,k^\hat{\imath},\hat{\jmath},\hat{k} for the x,y,zx,y,z system and ı^,ȷ^,k^\hat{\imath}^{\prime },\hat{\jmath}^{\prime },\hat{k}^{\prime } for the x,y,zx^{\prime },y^{\prime },z^{\prime }.

Figure shows the stationary and rotating coordinate systems at a common origin.

Figure 4.7:Coordinates for an inertial frame (S)(S) in black and a rotating frame (S)(S^{\prime }) in red. Both coordinate axes share the same origin. The only difference is that SS is fixed and SS^{\prime } is rotating about the origin. Note that as SS^{\prime } rotates, the positions of the ı^,ȷ^,k^\hat{\imath}^{\prime },\hat{\jmath}^{\prime },\hat{k}^{\prime } unit vectors change.

A point in these coordinate systems would have a vector position of:

Inertial Frame (S)(S): r=xı^+yȷ^+zk^\vec{r} = x\hat{\imath} + y\hat{\jmath} + z\hat{k}

Rotating Frame (S)(S^{\prime }): r=xı^+yȷ^+zk^\vec{r}^{\prime }= x^{\prime }\hat{\imath}^{\prime }+ y^{\prime }\hat{\jmath}^{\prime }+ z^{\prime }\hat{k}^{\prime }

Both frames have the same origin, which means that r=r\vec{r} = \vec{r}^{\prime }. To therefore get the relative velocity and relative acceleration, we need to take the time derivative of both vectors.

drdt=drdtddt(xı^+yȷ^+zk^)=ddt(xı^+yȷ^+zk^)\begin{aligned} \frac{\mathrm{d}\vec{r}}{\mathrm{d}t} &= \frac{\mathrm{d}\vec{r}^{\prime}}{\mathrm{d}t} \\ \frac{\mathrm{d}}{\mathrm{d}t} (x\hat{\imath} + y\hat{\jmath} + z\hat{k}) &= \frac{\mathrm{d}}{\mathrm{d}t} (x^{\prime}\hat{\imath}^{\prime}+ y^{\prime}\hat{\jmath}^{\prime}+ z^{\prime}\hat{k}^{\prime}) \end{aligned}
dxdtı^+dydtȷ^+dzdtk^=dxdtı^+xdı^dt+dydtȷ^+ydȷ^dt+dzdtk^+zdk^dt\begin{aligned} \frac{\mathrm{d}x}{\mathrm{d}t}\hat{\imath} +\frac{\mathrm{d}y}{\mathrm{d}t}\hat{\jmath} +\frac{\mathrm{d}z}{\mathrm{d}t}\hat{k} ={}&\frac{\mathrm{d}x'}{\mathrm{d}t}\hat{\imath}' +x'\frac{\mathrm{d}\hat{\imath}'}{\mathrm{d}t} +\frac{\mathrm{d}y'}{\mathrm{d}t}\hat{\jmath}' +y'\frac{\mathrm{d}\hat{\jmath}'}{\mathrm{d}t} \\ &+\frac{\mathrm{d}z'}{\mathrm{d}t}\hat{k}' +z'\frac{\mathrm{d}\hat{k}'}{\mathrm{d}t} \end{aligned}

Note that ı^,ȷ^,\hat{\imath},\hat{\jmath}, and k^\hat{k} are all constant with time, so their derivatives vanish. Therefore,

dxdtı^+dydtȷ^+dzdtk^v=dxdtı^+dydtȷ^+dzdtk^v+xdı^dt+ydȷ^dt+zdk^dt.\underbrace{\frac{\mathrm{d}x}{\mathrm{d}t}\hat{\imath} +\frac{\mathrm{d}y}{\mathrm{d}t}\hat{\jmath} +\frac{\mathrm{d}z}{\mathrm{d}t}\hat{k}}_{\vec{v}} =\underbrace{\frac{\mathrm{d}x'}{\mathrm{d}t}\hat{\imath}' +\frac{\mathrm{d}y'}{\mathrm{d}t}\hat{\jmath}' +\frac{\mathrm{d}z'}{\mathrm{d}t}\hat{k}'}_{\vec{v}'} +x'\frac{\mathrm{d}\hat{\imath}'}{\mathrm{d}t} +y'\frac{\mathrm{d}\hat{\jmath}'}{\mathrm{d}t} +z'\frac{\mathrm{d}\hat{k}'}{\mathrm{d}t}.
v=v+xdı^dt+ydȷ^dt+zdk^dt\vec{v} = \vec{v}^{\prime}+ x^{\prime} \frac{\mathrm{d}\hat{\imath}^{\prime}}{\mathrm{d}t} + y^{\prime} \frac{\mathrm{d}\hat{\jmath}^{\prime}}{\mathrm{d}t} + z^{\prime} \frac{\mathrm{d}\hat{k}^{\prime}}{\mathrm{d}t}

The above equation says that the velocity of the point, PP, between the inertial (non-rotating) frame and the non-inertial (rotating) frame are related by an extra term corresponding to the rotation of the coordinate system itself.

We need to solve for dı^dt\frac{\mathrm{d}\hat{\imath}'}{\mathrm{d}t}, dȷ^dt\frac{\mathrm{d}\hat{\jmath}'}{\mathrm{d}t}, and dk^dt\frac{\mathrm{d}\hat{k}'}{\mathrm{d}t} to fully complete the coordinate transformation. The unit vectors in SS^{\prime } are rotating at a rate of ω\vec{\omega}, which is the angular velocity:

ω=ωn^\vec{\omega} = \omega \hat{n}

where n^\hat{n} is unit vector in the direction of ω\vec{\omega} (the normal to the plane of rotation). Recall that using the right-hand rule, if your fingers curl in the direction of rotation, extending your thumb gives the direction of the angular velocity vector.

Figure 4.8 shows the rotation of the ı^\hat{\imath}^{\prime } coordinate axis.

Figure shows the rotation of the i-hat-prime axis.

Figure 4.8:The ı^\hat{\imath}^{\prime } coordinate is offset by an angle φ\varphi from the rotation axis (angle in red). In time Δt,ı^\Delta t, \hat{\imath}^{\prime } moves from position AA to position BB due to rotation. The change in the vector position is shown by the angle Δı^\Delta \hat{\imath}^{\prime } and angle Δθ\Delta \theta.

From Figure 4.8, the ı^\hat{\imath}^{\prime } axis moves a distance Δı^\Delta \hat{\imath}^{\prime } between points AA and BB in a time Δt\Delta t. That displacement in time Δt\Delta t is:

Δı^=(ı^sinφ)Δθ\Delta \hat{\imath}^{\prime }= (\hat{\imath}^{\prime }\sin \varphi)\Delta \theta
Δı^Δt=(ı^sinφ)ΔθΔt=dividebyΔt\frac{\Delta \hat{\imath}^{\prime}}{\Delta t} = (\hat{\imath}^{\prime}\sin \varphi) \frac{\Delta \theta}{\Delta t} =\Rightarrow \mathrm{divide} \mathrm{by} \Delta t

Assuming that Δt\Delta t is sufficiently short, we can set Δt\Delta t \rightarrow dt,Δı^t, \Delta \hat{\imath}^{\prime }\rightarrow dı^\hat{\imath}^{\prime }, and Δθ\Delta \theta \rightarrow dθ\theta:

dı^dt=(ı^sinφ)dθdt\frac{\mathrm{d}\hat{\imath}^{\prime}}{\mathrm{d}t} = (\hat{\imath}^{\prime}\sin \varphi) \frac{\mathrm{d}\theta}{\mathrm{d}t}
dı^dt=(ı^sinφ)ω=ω=dθdt\frac{\mathrm{d}\hat{\imath}^{\prime}}{\mathrm{d}t} = (\hat{\imath}^{\prime}\sin \varphi)\omega =\Rightarrow \omega = \frac{\mathrm{d}\theta}{\mathrm{d}t}

This form of this equation should look familiar. It looks like a vector cross product. Recall that a×b=absinθ\vec{a} \times \vec{b} = ab\sin \theta, where θ\theta is the angle between the vectors. So we can say that

dı^dt=ω×ı^\frac{\mathrm{d}\hat{\imath}^{\prime}}{\mathrm{d}t} = \vec{\omega} \times \hat{\imath}^{\prime}

You can apply similar arguments to get

dȷ^dt=ω×ȷ^\frac{\mathrm{d}\hat{\jmath}^{\prime}}{\mathrm{d}t} = \vec{\omega} \times \hat{\jmath}^{\prime}
dk^dt=ω×k^\frac{\mathrm{d}\hat{k}^{\prime}}{\mathrm{d}t} = \vec{\omega} \times \hat{k}^{\prime}

Combining these definitions of the motion for the SS^{\prime } coordinates, we get:

xdı^dt+ydȷ^dt+zdk^dt=x(ω×ı^)+y(ω×ȷ^)+z(ω×k^)=ω×(xı^+yȷ^+zk^)\begin{aligned} x^{\prime} \frac{\mathrm{d}\hat{\imath}^{\prime}}{\mathrm{d}t} + y^{\prime} \frac{\mathrm{d}\hat{\jmath}^{\prime}}{\mathrm{d}t} + z^{\prime} \frac{\mathrm{d}\hat{k}^{\prime}}{\mathrm{d}t} &= x^{\prime}(\vec{\omega} \times \hat{\imath}^{\prime}) + y^{\prime}(\vec{\omega} \times \hat{\jmath}^{\prime}) + z^{\prime}(\vec{\omega} \times \hat{k}^{\prime}) \\ &= \vec{\omega} \times (x^{\prime }\hat{\imath}^{\prime }+ y^{\prime }\hat{\jmath}^{\prime }+ z^{\prime }\hat{k}^{\prime }) \end{aligned}
=ω×r= \vec{\omega} \times \vec{r}^{\prime }

Thus, our coordinate transformation is:

v=v+ω×r\vec{v} = \vec{v}^{\prime }+ \vec{\omega} \times \vec{r}^{\prime }

where v\vec{v} is the velocity relative to the inertial frame, v\vec{v}^{\prime } is the velocity relative to the rotating frame, and ω×r\vec{\omega} \times \vec{r}^{\prime } is the coordinate transformation of the rotating frame.

4.4.3 Coordinate System of a Rotating Frame: Acceleration

Before we solve for the acceleration, we are going to modify our velocity equation slightly so we don’t need to take the second time derivative of any of the position vectors. In Equation (4.3), we have v=v+ω×r\vec{v} = \vec{v}^{\prime }+ \vec{\omega} \times \vec{r}^{\prime }. Since velocity is the time derivative of position, we can say,

v=(drdt)Iv=(drdt)R\begin{aligned} \vec{v} &= \Bigg(\frac{\mathrm{d}\vec{r}}{\mathrm{d}t} \Bigg)_{I} \\ \vec{v}^{\prime}&= \Bigg(\frac{\mathrm{d}\vec{r}^{\prime}}{\mathrm{d}t} \Bigg)_{R} \end{aligned}

where the two differentials correspond to the time derivative of the position vector in the inertial frame (subscript “I”) and the time derivative of the position vector in the rotating frame (subscript “R”). That is, we do not take the time derivative of the unit vectors in either case because we are applying the time derivative in each of their frames (from the perspective of an observer in those frames, the unit vectors are fixed).

Coming back to our velocity Equation (4.3), we have:

v=v+ω×r(drdt)I=(drdt)R+ω×r\begin{aligned} \vec{v} &= \vec{v}^{\prime }+ \vec{\omega} \times \vec{r}^{\prime } \\ \Bigg(\frac{\mathrm{d}\vec{r}}{\mathrm{d}t} \Bigg)_{I}&= \Bigg(\frac{\mathrm{d}\vec{r}^{\prime}}{\mathrm{d}t} \Bigg)_{R}+ \vec{\omega} \times \vec{r}^{\prime} \end{aligned}
(drdt)I=[(ddt)R+ω×]r\Bigg(\frac{\mathrm{d}\vec{r}}{\mathrm{d}t} \Bigg)_{I}= \Bigg[\Bigg(\frac{\mathrm{d}}{\mathrm{d}t} \Bigg)_{R}+ \vec{\omega}\times \Bigg]\vec{r}^{\prime}

Recall however that r=r\vec{r} = \vec{r}^{\prime } since both frames have the same origin and same end point, PP. As a result, we can say that the above equation can be written as:

(drdt)I=[(ddt)R+ω×]operatorr\left(\frac{\mathrm{d}\vec{r}}{\mathrm{d}t}\right)_{I} =\underbrace{\left[\left(\frac{\mathrm{d}}{\mathrm{d}t}\right)_{R} +\vec{\omega}\times\right]}_{\text{operator}}\vec{r}

where the term in front of r\vec{r} acts like a coordinate transformation operator on vector r\vec{r} to go from the rotating frame to the inertial frame. But you can technically apply an operator to any vector, it doesn’t have to be position. So if we apply this vector operator to v\vec{v} instead of r\vec{r}, we get acceleration in the inertial frame.

(dvdt)I=(dvdt)R+ω×v\Bigg(\frac{\mathrm{d}\vec{v}}{\mathrm{d}t} \Bigg)_{I}= \Bigg(\frac{\mathrm{d}\vec{v}}{\mathrm{d}t} \Bigg)_{R}+ \vec{\omega} \times \vec{v}

However, taking the time derivative of v\vec{v} in the rotating frame will require a coordinate transformation of the unit vectors. Fortunately, we can re-write v\vec{v} as v+ω×r\vec{v}^{\prime }+ \vec{\omega} \times \vec{r}^{\prime }, which is relative to the rotating frame (so we don’t need to worry about the moving unit vectors).

(dvdt)I=(dvdt)R+ω×v\Bigg(\frac{\mathrm{d}\vec{v}}{\mathrm{d}t} \Bigg)_{I}= \Bigg(\frac{\mathrm{d}\vec{v}}{\mathrm{d}t} \Bigg)_{R}+ \vec{\omega} \times \vec{v}
=(ddt)R(v+ω×r)+ω×(v+ω×r)=(dvdt)R+(dωdt)R×r+ω×(drdt)R+ω×v+ω×(ω×r)\begin{aligned} &= \Bigg(\frac{\mathrm{d}}{\mathrm{d}t} \Bigg)_{R}(\vec{v}^{\prime}+ \vec{\omega} \times \vec{r}^{\prime}) + \vec{\omega} \times (\vec{v}^{\prime}+ \vec{\omega} \times \vec{r}^{\prime}) \\ &= \Bigg(\frac{\mathrm{d}\vec{v}^{\prime}}{\mathrm{d}t} \Bigg)_{R}+ \Bigg(\frac{\mathrm{d}\vec{\omega}}{\mathrm{d}t} \Bigg)_{R}\times \vec{r}^{\prime}+ \vec{\omega} \times \Bigg(\frac{\mathrm{d}\vec{r}^{\prime}}{\mathrm{d}t} \Bigg)_{R}+ \vec{\omega} \times \vec{v}^{\prime}+ \vec{\omega} \times (\vec{\omega} \times \vec{r}^{\prime}) \end{aligned}

This looks like a mess, but we can simplify it a bit. First, by definition, the accelerations in each reference frame are:

a=(dvdt)Ia=(dvdt)R\begin{aligned} \vec{a} &= \Bigg(\frac{\mathrm{d}\vec{v}}{\mathrm{d}t} \Bigg)_{I} \\ \vec{a}^{\prime}&= \Bigg(\frac{\mathrm{d}\vec{v}^{\prime}}{\mathrm{d}t} \Bigg)_{R} \end{aligned}

where a\vec{a} is the acceleration of the point in the inertial frame and a\vec{a}^{\prime } is the acceleration of the point in the rotating frame.

In addition, recall that the velocity of the object from the perspective of the rotating frame:

v=(drdt)R\vec{v}^{\prime}= \Bigg(\frac{\mathrm{d}\vec{r}^{\prime}}{\mathrm{d}t} \Bigg)_{R}

Combining these definitions, our acceleration is:

a=a+(dωdt)R×r+2ω×v+ω×(ω×r)\vec{a} = \vec{a}^{\prime}+ \Bigg(\frac{\mathrm{d}\vec{\omega}}{\mathrm{d}t} \Bigg)_{R}\times \vec{r}^{\prime}+ 2\vec{\omega} \times \vec{v}^{\prime}+ \vec{\omega} \times (\vec{\omega} \times \vec{r}^{\prime})

The only term that is still unclear is the time derivative of the angular velocity. If you apply the coordinate transformation operator from Equation 4.4 to ω\vec{\omega} (recall that operators can be applied on any vector), you will get that

(dωdt)R=(dωdt)I\Bigg(\frac{\mathrm{d}\vec{\omega}}{\mathrm{d}t} \Bigg)_{R}= \Bigg(\frac{\mathrm{d}\vec{\omega}}{\mathrm{d}t} \Bigg)_{I}

So we will define the time derivative of ω\vec{\omega} as α\vec{\alpha} , which is the angular acceleration.

Thus, we obtain the equation for the coordinate transformation of:

a=a+α×r+2ω×v+ω×(ω×r)\vec{a} = \vec{a}^{\prime }+ \vec{\alpha} \times \vec{r}^{\prime }+ 2\vec{\omega} \times \vec{v}^{\prime }+ \vec{\omega} \times (\vec{\omega} \times \vec{r}^{\prime })

Here a=x¨ı^+y¨ȷ^+z¨k^\vec{a} = \ddot{x}\hat{\imath} + \ddot{y}\hat{\jmath} + \ddot{z}\hat{k} and a=x¨ı^+y¨ȷ^+z¨k^\vec{a}^{\prime }= \ddot{x}^{\prime }\hat{\imath}^{\prime }+ \ddot{y}^{\prime }\hat{\jmath}^{\prime }+ \ddot{z}^{\prime }\hat{k}^{\prime } in Cartesian coordinates. That is, these are the accelerations as seen from the inertial frame and rotating frame, respectively. The remaining terms are additional forms of acceleration. These are the “fictitious forces” for a rotating non-inertial frame of reference.

4.5 Types of Acceleration and Fictitious Forces

Equation 4.5 equates the acceleration between an inertial frame and a non-inertial rotating frame where the two have the same origin. In practice, the origin of the rotating frame can move relative to the origin of the inertial frame. This motion would add a linear acceleration term that is independent of the rotation, so we can just add an additional acceleration term, A\vec{A} to represent the acceleration of the origin of the rotating frame as viewed by an observer in the inertial frame.

Thus, our final equation for the acceleration (relative to the non-inertial frame) is:

a1=a2α×r32ω×v4ω×(ω×r)5A6\underbrace{\vec{a}'}_{1} =\underbrace{\vec{a}}_{2} -\underbrace{\vec{\alpha}\times\vec{r}}_{3} -\underbrace{2\vec{\omega}\times\vec{v}'}_{4} -\underbrace{\vec{\omega}\times(\vec{\omega}\times\vec{r})}_{5} -\underbrace{\vec{A}}_{6}
  1. Linear acceleration in the rotating frame (what an observer in the rotating frame would measure as the acceleration). This would be equivalent to the net acceleration from the perspective of the rotating frame.

  2. Linear acceleration in the inertial frame (what an observer in the inertial frame would measure as the acceleration). This would be equivalent to the net acceleration from the perspective of the inertial frame.

  1. Azimuthal acceleration. This is a fictitious force acceleration that arises due to a change in the angular velocity of rotation (either magnitude or direction). Some call this the transverse acceleration.

  2. Coriolis acceleration. This is a fictitious force acceleration if you have an object moving in a rotating frame.

  3. Centrifugal acceleration. This is a fictitious force acceleration if you have an object offset from the origin of a rotating frame.

  4. Translational acceleration. This is a fictitious force acceleration that represents how the origin of the rotating frame moves relative to the origin of the inertial frame.

To solve for the force in the rotating frame, multiply all the accelerations by the mass, mm:

ma=mamα×r2mω×vmω×(ω×r)mAm\vec{a}^{\prime }= m\vec{a} - m\vec{\alpha} \times \vec{r} - 2m\vec{\omega} \times \vec{v}^{\prime }- m\vec{\omega} \times (\vec{\omega} \times \vec{r}) - m\vec{A}
ma=FI+Faz+FCor+Fcent+Ftransm\vec{a}^{\prime }= \sum \vec{F}_{I}+ \vec{F}_{az}+ \vec{F}_{Cor}+ \vec{F}_{cent}+ \vec{F}_{trans}

where FI\sum \vec{F}_{I} is the net force in the inertial frame and the remaining terms are all the fictitious forces. Note that for a given problem, not all fictitious forces may be present. You will need to consider the physics in the problem to identify which ones are applicable.

4.6 Simple Example of a Rotating Reference Frame

This chapter looks at simple cases of rotating reference frames. We will get to more complicated cases in Chapter 5.

star. There is a single force, gravity, acting on the particle.

FI=GMmR2r^=ma\sum \vec{F}_{I}= - \frac{GMm}{R^{2}} \hat{r} = m\vec{a}

The equation of motion for circular rotation is rr = constant, so that r˙=r¨\dot{r} = \ddot{r} = 0. The motion comes entirely from a change in angle. For circular motion, we can use the centripetal acceleration, a=ω2Rr^\vec{a} = -\omega ^{2}R\hat{r} to describe the circular motion. Recall that this equation comes directly from plane-polar coordinates (see Chapter 1.2).

GMmR2r^=mω2Rr^- \frac{GMm}{R^{2}} \hat{r} = -m\omega ^{2}R\hat{r}

Rotating Frame: In the rotating frame, an observer sitting on the particle doesn’t think the particle is moving. So this observer would measure no rotation and no acceleration relative to their position. So this observer would measure:

ma=0m\vec{a}^{\prime }= 0

But this observer has not considered that they are on a rotating reference frame. As a result, they need to consider the fictitious forces that come with that frame.Fortunately, many of the terms are equal to zero.

ma=FImα×r2mω×vmω×(ω×r)mA,m\vec{a}'=\sum\vec{F}_{I} -m\vec{\alpha}\times\vec{r} -2m\vec{\omega}\times\vec{v}' -m\vec{\omega}\times(\vec{\omega}\times\vec{r}) -m\vec{A},

There is no angular acceleration (α(\alpha = 0), the person is not moving within the rotating frame (v(\vec{v}^{\prime } = 0), and the origins are not changing (A(\vec{A} = 0). The only fictitious force left is the centrifugal force. Therefore,

0=FImω×(ω×r)Fcent0=\sum\vec{F}_{I} -\underbrace{m\vec{\omega}\times(\vec{\omega}\times\vec{r})}_{\vec{F}_{cent}}

For this circular rotation, the angular velocity and radial vectors are perpendicular to each other. Thus, FcentF_{cent} has a magnitude of mω2Rm\omega ^{2}R. You’ll notice that this force has the same magnitude as the centripetal acceleration in the inertial frame.

What about the direction of the centrifugal force? In the rotating frame, the centrifugal force points outward from the origin. This makes sense, since fictitious forces act in the opposite direction to the acceleration relative to the inertial frame (equivalence principle). The centripetal acceleration always points inward. The figure below shows a breakdown of the ω×(ω×r)\vec{\omega} \times (\vec{\omega} \times \vec{r}) cross product terms.

4.7 Summary

4.8 Practice Problems

See Appendix C for answers to the practice problems.