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In this chapter, we will look at the universal laws of motion with emphasis on review of Newton’s Laws (mainly the second law) and free-body diagrams.

2.1 Universality of the Laws of Motion:

Classical mechanics describes how objects move. While this chapter is called Newtonian Motion after Sir Isaac Newton, it is important to recognize that Newton was not the first person to develop theories about the motion of objects. Physics is universal. Historically, physicists from all over the world also sought laws of motion hundreds to thousands of years before Newton.

2.2 Newton’s Three Laws of Motion:

Newton’s three laws of motion are a mathematical description connecting motion to forces. These laws apply to all objects of any size (above the atomic level), any shape, and any internal structure (solid or even liquid). The three laws are:

  1. The law of inertia: A body moves with constant velocity unless acted on by a force.

  2. The equation of motion: The change of momentum of a body equals the net force acting on it.

  3. The law of action and reaction: For every force acting on a body, there is an equal and opposite reactive force.

The first law corresponds to the conservation of momentum. The idea here, is that an object with no forces acting on it will be at rest or moving at a constant velocity. It is important to note that the first law requires that you define an appropriate inertial frame (a frame of reference). Your inertial frame can be static (at rest) or in motion (with constant velocity, no acceleration). If your reference frame is accelerating, we call that a non-inertial frame and the physics is a bit different. We will discuss non-inertial frames in Chapters 4 and 5.

The second law corresponds to the rate of change of momentum, p\vec{p} . The net force acting on a system is:

F=dpdt\sum \vec{F} = \frac{\mathrm{d}\vec{p}}{\mathrm{d}t}

where the momentum is p=mv\vec{p} = m\vec{v}. If your system has constant mass, then the second law can be written as:

F=ma=mr¨\sum \vec{F} = m\vec{a} = m\ddot{\vec{r}}

See Chapter 1 for a review of vector notation.

The second law connects kinematics (changes in momentum or the acceleration of an object) to a dynamical force. In the case of a constant mass, Equation (2.1) has the more familiar form of Equation (2.2). However, there can be physics problems where the mass of the system is also allowed to change (e.g., if you are in a rocket that is using fuel). In these cases, you cannot use the more familiar F=ma\vec{F} = m\vec{a} equation. We will discuss variable mass problems in Chapter 6.

Finally, the third law says that forces come in pairs. For two objects that are exerting forces on each other, those forces will be equal in magnitude and opposite in sign. That is,

F12=F21\vec{F}_{12}= -\vec{F}_{21}

For example, when you stand on the ground, you push downward on the surface due to gravity. But you don’t fall into the surface, because the ground pushes back up on you in an equal and opposite force, typically called the normal force.

2.3 Static Systems

Static systems are systems that are not in motion. In this case, the sum of all forces (F(\sum \vec{F} ) and the sum of all momenta (p(\sum \vec{p} ) are both zero. Let’s look at a problem for a static system.

With the forces, let’s draw the free-body diagram. For simplicity, we’ll split up M1M_{1} and M2M_{2} into two different panels. The left panel in Figure 2.2 shows the free-body diagram for M1M_{1} on the incline and the right panel is the free-body diagram for M2M_{2}.

Figure shows free body diagrams for the two masses with standard 2D Cartesian axes.

Figure 2.2:Free-body diagram showing gravity (mg)(mg), tension (T)(T), friction (f)(f), and the normal force (N)(N) associated with Figure 2.1. Left panel is for M1M_{1}, right panel is for M2M_{2}.

Figure 2.2 shows the directions for all the forces, where gravity points down, the normal force is perpendicular to the incline, tension is along the string, and friction is parallel to the surface. Note that we need to assume a direction for friction. The actual direction of friction will depend on the relative masses for M1M_{1} and M2M_{2} (we do not know if M1M_{1} wants to slide up or down the incline at this time). So we will make a guess for the direction of friction for now. If we guessed wrong, we will just get a negative force.

To find the net force on the system, we sum all forces for both masses. Since the string is ideal, it does not stretch or deform, which means that the tension on both sides of the pulley must be the same and T1=T2T_{1}= T_{2}.

For M2M_{2}, there are only two forces, T2T_{2} and M2gM_{2}g. Since both masses are at rest, the sum of all forces on M2M_{2} must equal zero (Second Law). So we get T2=M2gT_{2}= M_{2}g.

Combining T1=T2T_{1}= T_{2} and T2=M2gT_{2}= M_{2}g, we can revisit the free-body diagram of M1M_{1}. Figure 2.3 is an updated free-body diagram of M1M_{1} only.

Figure 2.3 from the source textbook

Figure 2.3:Left: Free-body diagram of M1M_{1} with T1=T2=M2gT_{1}= T_{2}= M_{2}g. Right: Vector diagram for the gravitational force on M1M_{1}.

Figure 2.1 shows an ideal pulley system. When you have an ideal pulley system, it means that the pulley and rope extending over the pulley each have no mass and there is no friction between them. It also means that the rope will not deform (e.g., stretch) due to tension. So you can assume that the tension is the same everywhere in the rope.

An Atwood machine is an ideal pulley system with masses attached by an ideal rope that hang from an ideal pulley. Figure 2.4 shows an example single Atwood machine (left image) and a double Atwood machine (right image). For the single Atwood machine, a single rope holds two masses, M1M_{1} and M2M_{2}, over an ideal pulley. The double Atwood machine has two ideal ropes: one connecting M1M_{1} and M2M_{2} and a second connecting MM to the lower pulley.

Figure shows simple examples of the single Atwood and double Atwood machines.

Figure 2.4:A single Atwood (left) and double Atwood (right) machine. The ropes and pulleys in each machine are ideal. The single Atwood machine has one rope (connecting M1M_{1} and M2)M_{2}), whereas the double Atwood machine has lower rope connecting M1M_{1} and M2M_{2} and an upper rope connecting MM and the lower pulley.

Since ideal pulleys have no mass, they will have no net force acting on them (Newton’s second law). That condition makes them useful when equating forces to solve problems. Consider the free-body diagrams for the mass and pulley systems above. Whichever forces act on the pulleys will have to balance to zero.

2.4 Systems with Constant Acceleration

The simplest case for Newton’s laws is a system with constant acceleration and constant mass such that the net force is also constant (F=ma(\sum \vec{F} = m\vec{a} = constant).

vy=av_{y}= \int adt=vyt =\Rightarrow v_{y} is given by the integral of aa, which is a constant vy=gt+C=a=g,Cv_{y}= -gt + C =\Rightarrow a = -g, C is the initial velocity along the yy-axis vy=gt+v0sinθ=v0sinθv_{y}= -gt + v_{0}\sin \theta =\Rightarrow v_{0}\sin \theta is the initial velocity (see Figure 2.5)

For height, y=vyy = \int v_{y}dtt. Integrating the velocity equation gives,

y=r0+v0sinθt12gt2=r0istheinitialheightofthebally = r_{0}+ v_{0}\sin \theta t - \frac{1}{2} gt^{2}=\Rightarrow r_{0}\mathrm{is} \mathrm{the} \mathrm{initial} \mathrm{height} \mathrm{of} \mathrm{the} \mathrm{ball}

To find the maximum height, yBy_{B}, we need the time when the ball reaches the peak of motion, tBt_{B}. At the peak, the vertical component of the velocity will be instantaneously zero.

0 = gtB+v0sinθ=-gt_{B}+ v_{0}\sin \theta =\Rightarrow at the peak of motion, vyv_{y} = 0

tB=v0sinθgt_{B}= \frac{v_{0}\sin \theta}{g}
yB=12gtB2+(v0sinθ)tB+r0=12g(v0sinθg)2+(v0sinθ)(v0sinθg)+r0=12(v02sin2θg)+(v02sin2θg)+r0=12(v02sin2θg)+r0\begin{aligned} y_{B} &= -\frac{1}{2}gt_{B}^{2}+(v_{0}\sin\theta)t_{B}+r_{0} \\ &= -\frac{1}{2}g\left(\frac{v_{0}\sin\theta}{g}\right)^{2} +(v_{0}\sin\theta)\left(\frac{v_{0}\sin\theta}{g}\right)+r_{0} \\ &= -\frac{1}{2}\left(\frac{v_{0}^{2}\sin^{2}\theta}{g}\right) +\left(\frac{v_{0}^{2}\sin^{2}\theta}{g}\right)+r_{0} \\ &= \frac{1}{2}\left(\frac{v_{0}^{2}\sin^{2}\theta}{g}\right)+r_{0} \end{aligned}

Note that this equation has the same form as the 1-D case (see Example 1-1), but with a sinθ\sin \theta term. If θ=90\theta = 90^{\circ}, then the ball is being thrown straight up and we recover the 1-D case exactly, as we should. So the 2-D equation is a more generic form of how the ball moves, whereas the 1-D situation is a specific case.

  1. How far does the ball travel horizontally when it hits the ground? Unlike the vertical motion, the horizontal motion does not have an acceleration. So the horizontal component of the motion remains constant throughout the ball’s travels. The horizontal component of the motion is given by vx=v0cosθv_{x}= v_{0}\cos \theta. Assuming that the ball starts at xx = 0, we want to calculate the position it has traveled after time tCt_{C}. That distance is simply given by xC=vxtCx_{C}= v_{x}t_{C}, because the ball starts at xx = 0 (definition) and axa_{x} = 0. That means we need to know how long the ball was in the air to know how far it traveled horizontally.

2.5 Systems with Varying Acceleration

Now consider cases where the acceleration is not constant. As a result, the force will also vary with time, F=F(t)F = F(t). We will consider how these forces affect the motion of a system.

2.5.1 Exponential Force

Consider a force that is changing exponentially with time. You can get exponential forces in some cases of drag and damping (e.g., in the critical case). Let us assume there is one force and it has a form of F=mαeβtF = m\alpha e^{-\beta t}, where α\alpha and β\beta are positive constants, and mm is the mass of the system. Note that this is our net force such that F=ma=mαeβtF = ma = m\alpha e^{-\beta t}, so a=αeβta = \alpha e^{-\beta t}. For the equation to be dimensionally consistent with aa, the units of α\alpha are [m s2]\mathrm{s}^{-2}] and the units of β\beta are [s1][\mathrm{s}^{-1}]. Find the equations for x(t)x(t) and v(t)v(t) assuming that the system has v=v0v = v_{0} and xx = 0 at tt = 0**.**

To solve this problem, we use dvdt=a\frac{\mathrm{d}v}{\mathrm{d}t}=a and dxdt=v\frac{\mathrm{d}x}{\mathrm{d}t}=v. Starting with aa:

dvdt=advdt=αeβt=subinourequationforadv=αeβtdtdv=αeβtdtv=αβeβt+C=whereCisaconstantofintegration\begin{aligned} \frac{\mathrm{d}v}{\mathrm{d}t} &= a \\ \frac{\mathrm{d}v}{\mathrm{d}t} &= \alpha e^{-\beta t}=\Rightarrow \mathrm{sub} \mathrm{in} \mathrm{our} \mathrm{equation} \mathrm{for} a \\ \mathrm{d}v &= \alpha e^{-\beta t}\mathrm{d}t \\ \int \mathrm{d}v &= \int \alpha e^{-\beta t}\mathrm{d}t \\ v &= - \frac{\alpha}{\beta} e^{-\beta t}+ C =\Rightarrow \mathrm{where} C \mathrm{is} \mathrm{a} \mathrm{constant} \mathrm{of} \mathrm{integration} \end{aligned}

We can solve for CC using the initial conditions that v=v0v = v_{0} at tt = 0.

C=v+αβeβtC=v0+αβ=setv=v0att=0\begin{aligned} C &= v + \frac{\alpha}{\beta} e^{-\beta t} \\ C &= v_{0}+ \frac{\alpha}{\beta} =\Rightarrow \mathrm{set} v = v_{0}\mathrm{at} t = 0 \end{aligned}

Subbing CC into our velocity equation:

v=αβeβt+v0+αβv=v0+αβ(1eβt)\begin{aligned} v &= - \frac{\alpha}{\beta} e^{-\beta t}+ v_{0}+ \frac{\alpha}{\beta} \\ v &= v_{0}+ \frac{\alpha}{\beta} \Big(1 - e^{-\beta t}\Big) \end{aligned}

Let’s look at some limits. First, what happens as tt \rightarrow 0**?** This is not the same as tt = 0. Basically, we want tt to be very small, but not quite zero yet. When tt \rightarrow 0, the exponential can be simplified by its Taylor series (see Chapter 1 and Appendix B). Using the approximation that ex1+xe^{x}\approx 1 + x for small values of xx, we get,

v=v0+αβ(1eβt)v0+αβ[1(1βt)]v0+αtv = v_{0}+ \frac{\alpha}{\beta} \Big(1 - e^{-\beta t}\Big) \approx v_{0}+ \frac{\alpha}{\beta} [1 - (1 - \beta t)] \approx v_{0}+ \alpha t

This makes sense, because at early times (small t)t), the force is F(t)=mαeβtmαF(t) = m\alpha e^{-\beta t}\approx m\alpha, which means that the force and the acceleration are close to being constant. If you have a constant acceleration, your velocity is just a linear function with time.

What happens as tt \rightarrow \infty (so tt is very big)? As tt becomes very large, the exponential term goes to zero. With this condition, we have

v=v0+αβ(1eβt)v0+αβ=constantv = v_{0}+ \frac{\alpha}{\beta} \Big(1 - e^{-\beta t}\Big) \approx v_{0}+ \frac{\alpha}{\beta} = \mathrm{constant}

So at very large times, the velocity approaches a constant. This makes sense, because as tt becomes very large, the force and acceleration both approach zero, F(t)=mαeβt0F(t) = m\alpha e^{-\beta t}\approx 0. If you have no acceleration, then you have a constant velocity.

Finally, let’s solve for the position, xx using the definite integral:

dxdt=vdxdt=v0+αβ(1eβt)=subinourequationforvdx=v0dt+αβ(1eβt)dt\begin{aligned} \frac{\mathrm{d}x}{\mathrm{d}t} &= v \\ \frac{\mathrm{d}x}{\mathrm{d}t} &= v_{0}+ \frac{\alpha}{\beta} \Big(1 - e^{-\beta t}\Big) =\Rightarrow \mathrm{sub} \mathrm{in} \mathrm{our} \mathrm{equation} \mathrm{for} v \\ \mathrm{d}x &= v_{0}\mathrm{d}t + \frac{\alpha}{\beta} \Big(1 - e^{-\beta t}\Big)\mathrm{d}t \end{aligned}
0Xdx=0τ(v0+αβαβeβt)dtx0X=v0t+αβt+αβ2eβt0τX=v0τ+αβτ+αβ2eβταβ2x=v0t+αβt+αβ2eβtαβ2\begin{aligned} \int_{0}^{X}\mathrm{d}x &= \int_{0}^{\tau}\left(v_{0}+\frac{\alpha}{\beta} -\frac{\alpha}{\beta}e^{-\beta t}\right)\mathrm{d}t \\ \left.x\right|_{0}^{X} &= \left.v_{0}t+\frac{\alpha}{\beta}t +\frac{\alpha}{\beta^{2}}e^{-\beta t}\right|_{0}^{\tau} \\ X &= v_{0}\tau+\frac{\alpha}{\beta}\tau +\frac{\alpha}{\beta^{2}}e^{-\beta\tau}-\frac{\alpha}{\beta^{2}} \\ x &= v_{0}t+\frac{\alpha}{\beta}t +\frac{\alpha}{\beta^{2}}e^{-\beta t}-\frac{\alpha}{\beta^{2}} \end{aligned}

In this above example, we use XX and τ\tau to represent the position at some unknown time. They are just representative variables for position and time to avoid confusion and can be swapped out with the generic xx and tt at the end.

Let’s look at the limiting case of xx as tt \rightarrow 0**.** We will again use the Taylor series expansion for the exponential function. This time, however, we need three terms rather than just two terms. When tt is very small, x(t)x(t) becomes:

x=v0t+αβ(t+1βeβt1β)v0t+αβ(t+1β[1βt+12β2t2]1β)x = v_{0}t + \frac{\alpha}{\beta} \Bigg(t + \frac{1}{\beta} e^{-\beta t}- \frac{1}{\beta} \Bigg) \approx v_{0}t + \frac{\alpha}{\beta} \Bigg(t + \frac{1}{\beta} \bigg[1 - \beta t + \frac{1}{2} \beta ^{2}t^{2}\bigg] - \frac{1}{\beta} \Bigg)
=v0t+αβ(t+1βt+12βt21β)=v0t+αβ(12βt2)=v0t+12αt2\begin{aligned} &= v_{0}t + \frac{\alpha}{\beta} \Bigg(t + \frac{1}{\beta} - t + \frac{1}{2} \beta t^{2}- \frac{1}{\beta} \Bigg) \\ &= v_{0}t + \frac{\alpha}{\beta} \bigg(\frac{1}{2} \beta t^{2}\bigg) \\ &= v_{0}t + \frac{1}{2} \alpha t^{2} \end{aligned}

So when tt is very small, our equation for position goes as xv0t+12αt2x \approx v_{0}t + \frac{1}{2} \alpha t^{2}, which is the equation you would get for constant acceleration. This also makes sense, because at very early times, the acceleration is roughly constant.

2.5.2 Force is Proportional to Velocity

Consider a force that is proportional to the velocity of the system. Examples of such forces are the magnetic force (magnitude is proportional to velocity, although in a vector cross product), viscous friction of a body in a fluid, and drag forces.

Consider a force, F(v)F(v) acting on a particle with the magnitude of F(v)=mαvF(v) = -m\alpha v, where mm is the mass of the particle, α\alpha is a positive constant, and vv is the velocity of the particle. Assume that the system moves only in 1-D (along x)x) and that v=v0v = v_{0} and xx = 0 at tt = 0. Find the equations for x(t)x(t) and v(t)v(t) for this particle.

Let’s start with v(t)v(t). Starting from the Second Law, we have F=ma=mαvF = ma = -m\alpha v. Thus, we get that a=αva = -\alpha v or

dvdt=αv\frac{\mathrm{d}v}{\mathrm{d}t} = -\alpha v

What we have now is a differential equation. The time derivative of vv depends on vv itself. This differential equation has a simple solution, fortunately. We must re-arrange the equation by moving the vv to the left side of the equation and the dtt to the right side of the

equation. We can now easily integrate both sides to solve this problem.

dvv=αdt=usingprimevariablesbecauseweresolvingforvattv0Vdvv=α0τdt=v=v0att=0,Vandτaredummyvariables[lnv]v0V=α(τ0)\begin{aligned} \frac{\mathrm{d}v}{v} &= -\alpha \mathrm{d}t =\Rightarrow \mathrm{using} \mathrm{prime} \mathrm{variables} \mathrm{because} \mathrm{we}\text{’}\mathrm{re} \mathrm{solving} \mathrm{for} v \mathrm{at} t \\ \int_{v_{0}}^{V} \frac{\mathrm{d}v}{v} &= -\alpha \int_{0}^{\tau} \mathrm{d}t =\Rightarrow v = v_{0}\mathrm{at} t = 0, V \mathrm{and} \tau \mathrm{are} \mathrm{dummy} \mathrm{variables} \\ \left[\ln v\right]_{v_{0}}^{V} &= -\alpha (\tau - 0) \end{aligned}
lnVlnv0=ατln(Vv0)=ατVv0=eατv=v0eαt\begin{aligned} \ln V-\ln v_{0}&=-\alpha\tau \\ \ln\left(\frac{V}{v_{0}}\right)&=-\alpha\tau \\ \frac{V}{v_{0}}&=e^{-\alpha\tau} \\ v&=v_{0}e^{-\alpha t} \end{aligned}

What about xx? Well, using our equation for vv and the condition of xx = 0 at tt = 0.

dxdt=vdxdt=v0eαtdx=v0eαtdtdx=v0eαtdtx=v0αeαt+Cx=v0αeαt+v0αx=v0α(1eαt)\begin{aligned} \frac{\mathrm{d}x}{\mathrm{d}t}&=v \\ \frac{\mathrm{d}x}{\mathrm{d}t}&=v_{0}e^{-\alpha t} \\ \mathrm{d}x&=v_{0}e^{-\alpha t}\,\mathrm{d}t \\ \int\mathrm{d}x&=\int v_{0}e^{-\alpha t}\,\mathrm{d}t \\ x&=-\frac{v_{0}}{\alpha}e^{-\alpha t}+C \\ x&=-\frac{v_{0}}{\alpha}e^{-\alpha t}+\frac{v_{0}}{\alpha} \\ x&=\frac{v_{0}}{\alpha}\left(1-e^{-\alpha t}\right) \end{aligned}

There are other ways that force can be proportional to velocity. Let’s look at an example of a viscous force.

2.6 Real-World Application

Drag is often considered a problem in design, but it has many constructive uses as well. One of the most obvious ways to see a drag force in action is by considering a parachute. In the case of a skydiver, the parachute opens behind/above them and creates a much larger surface area perpendicular into the motion, increasing the drag force to counter most of the acceleration due to Earth’s gravity, and lowering the diver’s terminal velocity enough to allow the parachutist to reach the ground with only a mild impact.

Parachutes are used for other purposes as well, like slowing a race car down quickly after it hits the finish line in a short-track race, increased resistance for a runner trying to build strength, and landing a space capsule for retrieval or planetary exploration.

For more information: For demonstrations of the drag force in action to slow down short track race cars, check out this video, courtesy of the National Hot Rod Association.

This video shows the descent of Perseverance using a parachute to slow from 450 m/s to only about 30 m/s before it deployed to the surface of Mars.

2.7 Summary

2.8 Practice Problems

See Appendix C for answers to the practice problems.