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Learning Objectives

By the end of this chapter, you should be able to:

Introduction

A wide interior view of a concert hall from a high balcony, looking down on an orchestra performing on a central stage surrounded on all sides by tiered seating full of listeners.

Figure 14.1:The Copenhagen Concert Hall, its seating rising around the stage on every side rather than facing it from one end. §14.5 returns to why a “vineyard” plan like this one is one of three basic answers to the same design problem. Jacob Bøtter, CC BY 2.0.

Everything so far has treated the instrument as the source of the sound a listener hears. It is not. Between the instrument and the ear is a room, and in almost every case most of what reaches the listener has bounced off something.

In a concert hall, a listener in the middle of the stalls receives perhaps a tenth of their sound energy directly from the stage. The rest arrives later, from every direction, having reflected once, twice, or a hundred times. The room is not a transparent medium through which music passes; it is part of the instrument.

This has two consequences that run through the chapter.

The room is unavoidable. A performance in a different hall is a different performance, in a way a listener notices immediately. Composers have written for particular acoustics, Gabrieli for the reverberation of San Marco, chamber composers for small dry rooms, and a piece played in the wrong acoustic can be incoherent.

The room is designable, but only partly. The quantities that matter have been measurable for a century and the correlations with subjective judgment are good but not perfect. Halls built on the best available understanding have failed, and the failures have generally taught more than the successes.

The chapter builds three things in order: a picture of what arrives at a listener and when; the single most useful number, the reverberation time; and then the harder question of why some halls with the right reverberation time are nevertheless bad.

14.1Sound in an Enclosure

Direct, Early, and Reverberant

A short sound on stage produces, at a listener’s ear, a long and structured sequence of arrivals.

An echogram showing a single tall green spike at time zero labeled direct sound, a group of blue spikes in the first 80 milliseconds labeled early reflections, and a dense field of purple spikes under an exponentially decaying envelope labeled reverberant tail.

Figure 14.2:An echogram. The direct sound arrives first, by the shortest path. Early reflections follow within about 80 ms, having bounced once or twice. The reverberant tail is the accumulation of everything else, arriving so densely and from so many directions that individual reflections can no longer be distinguished.

The three parts do different perceptual jobs.

The direct sound tells you where the source is. It arrives first, and the auditory system’s precedence effect locates the source by it, disregarding the later arrivals for the purpose of direction.

The early reflections are not heard as echoes. Anything arriving within roughly 50–80 ms of the direct sound is fused with it, this is the Haas effect, and it makes the sound louder and fuller rather than doubled. Early reflections are therefore free loudness, and §14.4 shows that where they come from matters a great deal.

The reverberant tail provides the sense of a space. It is what makes a hall sound large, and it is what a recording engineer adds artificially when a recording sounds dead.

The Echogram

The echogram is the room’s impulse response: what a listener at one position receives from a source at one position, in response to a single impulse.

It contains everything linear about the room. Convolve any dry signal with it and you obtain what that signal would sound like at that seat, which is exactly how the audio examples in this chapter were made, and exactly how convolution reverb works in a recording studio (Chapter 15).

Critical Distance

Chapter 2 noted that the inverse-square law fails indoors. The place where it fails is the critical distance: the distance at which the direct sound and the reverberant field are equally strong.

rc≈0.057VT60r_c \approx 0.057\sqrt{\frac{V}{T_{60}}}

with the prefactor 0.057 in s/m\sqrt{\text{s/m}}, VV in cubic meters, and T60T_{60} in seconds.

Inside rcr_c, moving closer makes a real difference. Beyond it, the reverberant field dominates and moving further away changes the level very little. That is how the back row of a large hall stays audible at all, and also why it is so much less clear than the front.

14.2Absorption and Reverberation Time

The Absorption Coefficient

Every reflection loses energy. The absorption coefficient α\alpha of a surface is the fraction of incident energy it does not reflect: 0 for a perfect mirror, 1 for an open window.

Absorption coefficient against frequency for five materials, with painted concrete near zero everywhere, wood paneling absorbing more at low frequencies, carpet and curtains absorbing much more at high frequencies, and an occupied audience absorbing strongly across the range.

Figure 14.3:Absorption coefficients of common surfaces. Two things matter here. Absorption depends strongly on frequency, most soft materials absorb treble far better than bass, so untreated rooms tend to sound boomy. And the audience is the most absorbent thing in the hall.

That last point is a practical problem rather than a curiosity. A full hall and an empty hall are acoustically different rooms, and a rehearsal in an empty hall is a poor guide to the concert. Halls are designed with heavily upholstered seats chosen so that an empty seat absorbs approximately as much as an occupied one: concert-hall seating is therefore much plusher than cinema seating, and it is a specified acoustic component rather than a comfort decision.

The Sabine Equation

Wallace Sabine, working at Harvard in the 1890s on a lecture room that nobody could hear in, established the first quantitative result in architectural acoustics.

The reverberation time T60T_{60} is the time for the sound level to fall by 60 dB after the source stops: a factor of a million in energy. Sabine found

T60=0.161 VA,A=∑iαiSi,T_{60} = \frac{0.161\,V}{A}, \qquad A = \sum_i \alpha_i S_i,

with VV the volume in cubic meters, SiS_i each surface’s area, AA the total absorption in square meters of equivalent open window, and the constant 0.161 in s/m (it is 55.3/v55.3/v at room temperature; see Exercise 14.11).

The equation says something simple: bigger rooms ring longer, more absorbent rooms ring less, and the trade is linear in both.

How Long Should a Hall Ring?

There is no single right answer, because different music wants different things.

Reverberation time against room volume on a logarithmic volume axis, with shaded bands for speech at 0.6 to 1.0 seconds, chamber music at 1.2 to 1.6, symphony orchestra at 1.8 to 2.2 and organ or choral music at 2.5 to 4.0, with several named halls marked.

Figure 14.4:Reverberation times for different purposes. Speech needs a short time, because syllables arriving on top of one another destroy intelligibility. Orchestral music wants around 2 s. Organ and choral music, written for buildings with 4 s or more, want the reverberation to be part of the texture.

Waveform and spectrum of Dry (anechoic), Small room, Concert hall, Cathedral

Figure 14.5:One phrase, four rooms. Listen to the last note in each: in the cathedral it is still audible long after the phrase has ended, and the earlier notes are still sounding underneath it. That blurring is why music written for such buildings moves slowly and changes harmony rarely.

What you hear: The same four-note phrase four times. The first is completely dry and sounds artificial and close. The second is natural but small. The third is full and spacious. The fourth blurs the notes into each other so that the last chord contains all of them.

Listen: Dry (anechoic), Small room, Concert hall, Cathedral

The conflict between speech and music is real and unresolvable. A hall optimized for an orchestra is poor for a lecture and vice versa, and a multi-purpose hall is a compromise that satisfies nobody completely. Section 14.5 therefore takes up variable acoustics.

A saxophonist plays first in a reverberant chamber and then in an anechoic chamber.

Figure 14.6:The same saxophone is heard in two acoustic extremes: first surrounded by a long reverberant tail, then almost entirely stripped of reflected sound. The contrast isolates how strongly a room becomes part of an instrument’s sound.

Watch on YouTube: Saxophone in a Reverberation Room and an Anechoic Chamber

14.3Reflection, Diffusion, and Modes

Specular Reflection and Its Defects

A flat, hard surface reflects sound specularly: angle in equals angle out, like a mirror. Useful for directing sound where you want it, and the source of three classic defects.

An echo is a single reflection arriving late enough, more than about 80 ms after the direct sound, so more than about 27 m of extra path, and strongly enough to be heard separately. A flat rear wall in a long hall is the usual culprit.

Flutter echo is a rapid series of reflections bouncing between two parallel hard surfaces, heard as a metallic ringing after a handclap. Splaying one wall by a few degrees eliminates it entirely.

Focusing occurs when a concave surface, a domed ceiling, a curved rear wall, concentrates reflections at a point. The focus is much too loud and the surrounding seats are starved. Concave surfaces facing an audience are avoided for this reason, and where architecture demands one it is usually broken up or covered.

Diffusion

The remedy for all three is diffusion: surfaces that scatter sound in many directions rather than reflecting it in one.

Diffusion is why historic halls sound as good as they do. The Musikverein in Vienna and the Concertgebouw in Amsterdam are covered in statuary, coffered ceilings, niches, balustrades, and moldings, all on the scale of a few tens of centimeters, comparable to the wavelengths of musical sound, and therefore excellent scatterers. The decoration was not acoustically motivated, and it turned out to be acoustically essential.

Twentieth-century halls with large smooth surfaces often disappointed for exactly this reason, and modern designs restore diffusion deliberately, sometimes using mathematically designed diffusers whose depths follow a number-theoretic sequence.

Room Modes and Why Small Rooms Are Hard

In a large hall the sound field is dense enough to treat statistically. In a small room it is not.

A rectangular room’s modes are at

flmn=v2(lLx)2+(mLy)2+(nLz)2,f_{lmn} = \frac{v}{2}\sqrt{\left(\frac{l}{L_x}\right)^2 + \left(\frac{m}{L_y}\right)^2 + \left(\frac{n}{L_z}\right)^2},

and at low frequencies they are sparse.

Left, a spectrum of room mode frequencies below 300 Hz for a five by four by two and a half meter room, sparse at the bottom and denser above 200 Hz. Right, Schroeder frequency against room volume for three reverberation times, falling from hundreds of hertz for small rooms to tens for large ones.

Figure 14.7:Left: the modes of a small room, individually resolvable below about 200 Hz. Right: the Schroeder frequency, above which modes overlap enough that the room behaves statistically. For a living room it is a few hundred hertz; for a concert hall it is around 20 Hz. Halls can therefore be analyzed statistically; bedrooms cannot.

Below the Schroeder frequency the room’s response is a sparse set of peaks and nulls that does not average out. Bass notes at a modal frequency boom; bass notes between modes disappear. Moving your head changes the bass. This is the fundamental difficulty of small-room acoustics, and a studio control room costs more to treat than a concert hall costs per cubic meter for just that reason.

14.4What Makes a Hall Sound Good

Beyond Reverberation Time

By the mid-twentieth century T60T_{60} was well understood, and halls were being built with correct reverberation times that musicians disliked. Something was missing.

What was missing was that T60T_{60} is a single number describing an average over the whole room and the whole decay, and listeners respond to much more: to when the energy arrives, from which direction, and at which frequencies.

Clarity, Warmth, and Intimacy

Several measures now supplement T60T_{60}, and each corresponds to something a musician can name.

Early decay time (EDT) measures the slope of the first 10 dB of decay rather than extrapolating from 60. It corresponds far better to perceived reverberance, because the first 10 dB is what a listener actually hears before the next note arrives.

Clarity C80C_{80} is the ratio, in decibels, of energy arriving in the first 80 ms to everything after:

C80=10log⁡10∫080 msp2 dt∫80 ms∞p2 dt.C_{80} = 10\log_{10}\frac{\int_0^{80\,\text{ms}} p^2\,\mathrm{d}t}{\int_{80\,\text{ms}}^{\infty} p^2\,\mathrm{d}t}.

High C80C_{80} means detail and articulation; low means blend and wash. Around 0 dB suits orchestral music; higher suits opera, where words matter.

Warmth (bass ratio) compares reverberation time at low frequencies to that at mid frequencies. A hall whose bass rings longer sounds warm; one whose bass dies first sounds thin. Since Chapter 14’s absorption figure showed that soft materials absorb bass worst, warmth is usually easy to obtain and thinness usually means too much paneling.

Intimacy is the delay between the direct sound and the first reflection. A short delay makes a large hall feel small, and it is the reason side walls close to the audience matter.

Lateral Energy and Spatial Impression

The most important discovery of twentieth-century hall acoustics is that the direction the early reflections come from matters more than their strength.

Reflections arriving from the sides make the sound seem to come from a broad source and make the listener feel surrounded. Reflections from the ceiling do not, because they reach both ears nearly identically.

The reason is binaural: a lateral reflection reaches the two ears at different times and levels, and that difference is what produces the impression of spaciousness. A ceiling reflection is symmetric and the auditory system simply folds it into the direct sound.

The measure is the lateral fraction, the proportion of early energy arriving from the sides, and it correlates with subjective preference better than almost anything else.

This single result explains the enduring success of the shoebox hall. A narrow rectangular room puts every listener close to a side wall; a wide fan-shaped one does not.

14.5Halls in Practice

Shoebox, Fan, and Vineyard

Three schematic hall plans. A narrow rectangular shoebox with arrows showing reflections from the side walls reaching a listener; a fan-shaped hall with arrows showing reflections from splayed walls passing behind the listener; and a circular vineyard hall with terraced blocks acting as local side walls.

Figure 14.8:Three plans. The question in each case is where the early side reflections go.

The shoebox, Vienna’s Musikverein (1870), Amsterdam’s Concertgebouw (1888), Boston Symphony Hall (1900), is narrow, high, rectangular, and heavily decorated. It is consistently at the top of every ranking of concert halls, and the reasons are now understood: narrow width gives strong lateral reflections, high ceilings give volume without width, and the decoration diffuses.

Its disadvantage is capacity. A shoebox cannot be widened without losing what makes it work, so seats must go into balconies, and the hall becomes tall and expensive.

The fan shape spread in the twentieth century because it seats more people closer to the stage. Acoustically it is usually worse: splayed side walls reflect sound toward the back of the hall rather than across it, so the lateral fraction is low and the sound is clear but flat.

The vineyard, introduced at the Berlin Philharmonie (1963), surrounds the orchestra with terraced blocks of seating. The retaining walls of each terrace act as local side walls for the block behind, providing lateral reflections that a single large volume could not. It also allows large capacity with everyone close to the stage.

Famous Successes and Famous Failures

The literature’s standard cautionary tale is the original Philharmonic Hall at New York’s Lincoln Center (1962), which was widely judged a failure on opening, thin bass and poor blend, and was rebuilt more than once, eventually being gutted entirely.

The useful lesson is not that its designers were careless; they were not. It is that the quantities known to matter in 1962 were fewer than the quantities that do matter, and that a hall is a single very expensive experiment that cannot be run twice. Much of what is now known about lateral energy was learned from halls that had already been built.

Variable Acoustics and Electronic Enhancement

Since no fixed acoustic suits everything, modern halls increasingly vary theirs.

Mechanically: retractable curtains and banners over wall and ceiling absorbers; adjustable reverberation chambers, which are volumes coupled to the main hall through openings that can be closed; movable ceiling reflectors above the stage.

Electronically: a system of microphones, processors, and many distributed loudspeakers that adds reverberant energy. Modern systems are good enough that listeners cannot reliably detect them, and they can turn a dry drama theater into a plausible concert hall at the press of a button.

Electronic enhancement remains controversial, and the argument is worth stating honestly. The objection is not that it does not work, it does, but that a hall’s acoustic has been part of the compositional and performing tradition, and that a variable acoustic makes it a production decision rather than a fact about the building. That is an aesthetic disagreement rather than a physical one, and this book takes no side in it.

Acoustics students make measurements from the stage and seating of a concert hall.

Figure 14.9:Students from the University of Edinburgh measure the Glasgow Royal Concert Hall. Their tests connect reverberation time and reflections to the practical work of characterizing a real performance space.

Watch on YouTube: Glasgow Royal Concert Hall Acoustics

14.6Summary

14.7Check Your Understanding

Five short, auto-graded questions cycle within one compact activity, using five different response styles.

  1. Multiple choice. A diffuse room has volume 1000 m31000\ \text{m}^3 and total absorption 100 m2100\ \text{m}^2 sabins. Does the Sabine equation predict about 0.16, 1.6, 6.2, or 16 s?

  2. True or false. Beyond the critical distance, level continues to fall by 6 dB for every doubling of distance because direct sound dominates.

  3. Drag the words. Match direct sound, early reflections, the reverberant tail, and lateral energy to their perceptual roles.

  4. Fill in the blanks. Beyond the ___ distance, the ___ field dominates over direct sound.

  5. Mark the words. Identify three specular-reflection defects that diffusion helps cure: “Diffusion helps prevent distinct echo, repeated flutter, and curved-wall focusing by scattering reflections.”

14.8Conceptual Questions

  1. Explain why a listener in the back row of a large hall hears a sound only a little quieter than one in row ten, but appreciably less clear.

  2. Explain why a reflection arriving 30 ms after the direct sound is not heard as an echo, while one arriving 150 ms later is.

  3. A hall sounds very different when empty and when full. Explain why, and say what hall designers do about it.

  4. Explain why a room treated only with thin carpet and curtains tends to sound boomy.

  5. A handclap in a corridor produces a metallic ringing. Name the defect, explain its cause, and give a cure.

  6. Explain why room modes are a serious problem in a living room and not in a concert hall.

  7. Explain why an early reflection from a side wall contributes more to a sense of spaciousness than an equally strong one from the ceiling.

  8. Explain why fan-shaped halls seat more people and generally sound worse than shoebox halls.

14.9Problems