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Learning Objectives

By the end of this chapter, you should be able to:

Introduction

An orchestra performing on stage in a concert hall, seen from above, with the hall's balconies and a full audience surrounding it.

Figure 7.1:Sound level is always measured somewhere. A concert hall makes that “somewhere” consequential: source, distance, reflections, and listener all enter the result. Jordan Fischer, CC BY 2.0.

Turn the volume knob halfway down. Is the music half as loud?

Nobody thinks so, and the reason is the subject of this chapter. Between the sound pressure at your eardrum and the loudness you experience lie two transformations, and neither is a simple proportion.

The first is enormous range. The quietest audible sound and the loudest tolerable one differ in pressure by a factor of about a million, and in energy by a factor of about a million million. No linear scale copes with that, and the decibel exists to tame it.

The second is frequency dependence. The ear is far more sensitive at some frequencies than at others, and, the awkward part, how much more depends on how loud the sound is. A bass note and a mid-range note that match in loudness when played loudly will not match when played quietly. Music therefore sounds thin at low volume, and it is a fact about you rather than about your loudspeakers.

This chapter separates three things that ordinary speech runs together:

QuantityWhat it isUnits
Sound pressure levelPhysical, measurable with an instrumentdB SPL
Loudness levelHow loud it sounds, expressed as the level of an equally loud 1 kHz tonephon
LoudnessHow loud it sounds, on a scale where twice the number means twice as loudsone

Only the first is physics in the sense of Chapters 1 to 5. The other two are properties of a listener, and getting from the first to the third is what the chapter does.

7.1Pressure, Intensity, and the Range of Hearing

Two Physical Measures

Two physical quantities describe the strength of a sound, and both are used.

Sound pressure pp is the amplitude of the pressure variation, in pascals. It is what a microphone and an eardrum actually respond to.

Intensity II is the power per unit area carried by the wave, in watts per square meter. It is related to pressure by

I=p2ρv,I = \frac{p^2}{\rho v},

where ρv\rho v is the acoustic impedance of the medium, about 413 kg m⁻² s⁻¹ for air at room temperature.

The essential relation is the one Chapter 1 established: intensity goes as the square of pressure. Double the pressure and you quadruple the intensity. Every factor-of-two confusion in acoustics comes from losing track of this.

Twelve Orders of Magnitude

The numbers are worth writing out.

Pressure (Pa)Intensity (W/m²)
Threshold of hearing at 1 kHz2×10−52\times10^{-5}1×10−121\times10^{-12}
Quiet conversation2×10−32\times10^{-3}1×10−81\times10^{-8}
Orchestra, fortissimo2×10−12\times10^{-1}1×10−41\times10^{-4}
Threshold of pain201

The pressure range is 106 and the intensity range is 1012. For comparison, the total acoustic power radiated by a full symphony orchestra playing as loudly as it can is somewhere around one watt, less than a small light bulb. The ear is an extraordinarily sensitive instrument working with extraordinarily small quantities.

A linear scale is hopeless here. If one millimeter on a graph represented the threshold of hearing, the threshold of pain would be a thousand kilometers away.

The Reference Values

The values in the first row of that table are not accidents; they are definitions, chosen because they are close to the average threshold of hearing at 1 kHz:

p0=2×10−5 Pa=20 μPa,I0=1×10−12 W/m2.p_0 = 2\times10^{-5}\ \text{Pa} = 20\ \mu\text{Pa}, \qquad I_0 = 1\times10^{-12}\ \text{W/m}^2 .

Every decibel figure in this book is referred to one of these, and they are consistent with each other: a pressure of p0p_0 in air carries an intensity of very nearly I0I_0.

7.2The Decibel

A Logarithmic Scale

The decibel compresses a huge range into a manageable one by taking a logarithm. For a ratio of intensities,

L=10log⁡10 ⁣(II0) dB.L = 10\log_{10}\!\left(\frac{I}{I_0}\right) \ \text{dB}.

Because intensity goes as pressure squared, and log⁡(p2)=2log⁡(p)\log(p^2) = 2\log(p), the same level in terms of pressure is

L=20log⁡10 ⁣(pp0) dB.L = 20\log_{10}\!\left(\frac{p}{p_0}\right)\ \text{dB}.

The factor is 10 for power quantities and 20 for amplitude quantities. They give the same answer for the same physical sound; the difference is entirely in which quantity you started from. Using 10 where you need 20 halves every answer, and it is the most common error in the subject.

A vertical decibel scale from 0 to 130 dB with everyday and musical landmarks marked, and a second axis showing the corresponding intensities from ten to the minus twelve to one watt per square meter, with the region above 85 dB shaded as damaging.

Figure 7.2:The decibel scale, with landmarks. The right-hand axis shows the intensities the same sounds correspond to: each 30 dB is a factor of a thousand. Note how compressed the audible world is on a decibel scale and how spread out it is in watts.

dB SPL and Other References

A decibel on its own is a ratio and says nothing absolute. “The passage is 6 dB louder” is meaningful. “The passage is 6 dB” is not, until a reference is stated.

dB SPL means referred to p0=20 μp_0 = 20\ \muPa, and is the one used throughout this book for absolute levels. Others exist, dBu and dBV in audio electronics, dBFS in digital audio (Chapter 15), and mixing them up produces errors of tens of decibels.

You will also meet dB A, which is a measurement weighted by a filter approximating the ear’s sensitivity at moderate levels. Exposure limits are quoted in dB A precisely because a sound’s damage potential depends on where its energy lies, not just how much there is.

Decibel Arithmetic Without a Calculator

Two facts make most decibel problems mental arithmetic.

a factor of 10 in intensity=10 dB,a factor of 2 in intensity=3 dB.\text{a factor of } 10 \text{ in intensity} = 10\ \text{dB}, \qquad \text{a factor of } 2 \text{ in intensity} = 3\ \text{dB}.

The second is approximate, 10log⁡102=3.0110\log_{10}2 = 3.01, and the approximation is excellent.

From those two, by adding:

Intensity ratiodBAmplitude ratiodB
2326
46412
10101020
1002010040
100030100060
Equations and diagrams explain how intensity ratios are converted to decibels.

Figure 7.3:Khan Academy walks through the logarithmic decibel scale and the meaning of a 10 dB change. The presentation reinforces why multiplication of physical intensity becomes addition on a level scale.

Watch on YouTube: Decibel Scale

7.3Combining and Comparing Levels

Adding Incoherent Sources

Two violinists play the same note. How much louder than one?

The answer depends on whether their sounds are coherent, locked in a fixed phase relationship, or not.

Two loudspeakers fed from the same signal are coherent, and their pressures add: 2p2p, which is 6 dB. Two violinists are not coherent: their frequencies and phases drift independently, so the interference at any point averages away over time and their intensities add instead: 2I2I, which is 3 dB.

Real musicians are incoherent, so for nn identical independent sources,

Ln=L1+10log⁡10(n).L_n = L_1 + 10\log_{10}(n).
Left, a logarithmic plot of level above one source against number of sources, marked at 1, 2, 10 and 60. Right, a logarithmic plot of loudness in sones against loudness level in phons, marked at 40, 50, 60 and 80 phons.

Figure 7.4:Left: adding incoherent sources. Sixty violins are only 18 dB louder than one. Right: loudness in sones against loudness level in phons, each 10 phons doubles the loudness.

The consequence for orchestration is sharp and slightly deflating. Sixty violins produce 10log⁡10(60)=1810\log_{10}(60) = 18 dB more than one. And since §7.5 will show that 10 phons is a doubling of loudness, 18 dB is under two doublings: sixty violins sound less than four times as loud as one. Orchestras have so many strings and so few trumpets for that reason: the section needs numbers merely to keep up.

Distance, Level, and the Six-Decibel Rule

Combining the inverse-square law of Chapter 2 with the definition of the decibel:

L2−L1=20log⁡10 ⁣(r1r2).L_2 - L_1 = 20\log_{10}\!\left(\frac{r_1}{r_2}\right).

Doubling the distance therefore costs 20log⁡10(2)=620\log_{10}(2) = 6 dB. Ten times the distance costs 20 dB.

This holds outdoors. Indoors it fails beyond the critical distance, for the reason Chapter 2 gave and Chapter 14 develops: most of what reaches a distant listener has bounced.

Levels of Real Musical Sounds

A rough table, for calibration. All at the listener’s position in a concert hall:

MarkingLevel (dB SPL)
pp50–60
mf70–80
ff90–100

An orchestra’s usable dynamic range is therefore about 40–50 dB, which is far less than the 120 dB the ear can handle. The limit at the bottom is the noise of the hall and the audience; at the top it is what the instruments can produce.

Note also that dynamic markings are not absolute levels. A pianissimo in a Mahler symphony and a pianissimo in a string quartet differ by a good deal, and performers read the marking as an instruction about relative level and character rather than about decibels.

7.4Loudness Level: The Phon

Equal-Loudness Contours

Now the frequency dependence. The experiment is straightforward to describe: play a 1 kHz reference tone at a known level, then play a tone at some other frequency and ask the listener to adjust it until the two sound equally loud. Repeat across the spectrum, and across reference levels, and average over many listeners.

The result is the set of equal-loudness contours, standardized as ISO 226.

Equal-loudness contours on logarithmic frequency axes, showing curves at 10, 20, 40, 60, 80 and 90 phons that rise steeply below 200 Hz, dip to a minimum around 3 to 4 kHz, and flatten at higher levels, with a dashed threshold-of-hearing curve beneath.

Figure 7.5:The equal-loudness contours. Every point on one curve sounds equally loud. The curves are labeled in phons: by definition, a tone has a loudness level of NN phons if it sounds as loud as a 1 kHz tone at NN dB SPL. At 1 kHz, therefore, phons and dB SPL agree exactly; everywhere else they do not.

Three features of those curves carry most of the content.

The ear is most sensitive around 3–4 kHz. This is the ear-canal resonance of Chapter 6, and it is why that region is where speech intelligibility lives and where a singer must compete (Chapter 13).

Sensitivity falls sharply at low frequencies. At 50 Hz the threshold is about 45 dB SPL: a sound 45 dB above the 1 kHz threshold is only just audible.

The curves flatten as level rises. This is the important one, and it is the subject of the next subsection.

Reading the Contours

The phon is defined by those curves: a sound has a loudness level of NN phons if it is judged as loud as a 1 kHz tone at NN dB SPL.

Waveform and spectrum of Equal Amplitude Tones

Figure 7.6:Four tones, all at the same sound pressure level, rising in frequency. They are emphatically not equally loud, the 60 Hz tone sounds around 34 phon while the 4 kHz tone sounds around 72 phon, a difference of nearly four doublings in loudness for identical physical sound. (Judge this at a moderate volume; the effect depends on level, which is exactly the point.)

What you hear: Four tones in succession at identical physical level. The first, at 60 Hz, is faint; the second louder; the third and fourth clearly the loudest. They are the same level throughout.

Listen: Equal Amplitude Tones

Why Quiet Music Loses Its Bass

Because the contours are not parallel, the ear’s frequency response depends on level.

Two curves of sensitivity relative to 1 kHz against frequency, one for loud listening at 80 phon and one for quiet listening at 30 phon, with the shaded gap between them below 500 Hz marking the bass lost when the volume is reduced.

Figure 7.7:The same music, played loudly and quietly, relative to 1 kHz. Turning the volume down does not scale everything equally: the low frequencies fall away faster than the middle, because the contours crowd together at low levels.

The consequence is familiar to everyone. Music played quietly sounds thin. Turning the volume down does not merely make everything smaller; it changes the balance, taking the bass first.

7.5Loudness Itself: The Sone

Doubling Loudness

The phon says when two sounds are equally loud. It does not say when one is twice as loud, and it cannot: phons are defined by a matching procedure, and matching says nothing about ratios.

To get ratios, ask listeners directly: adjust this sound until it is twice as loud as that one. The answer, robustly reproduced, is

an increase of 10 phons doubles the loudness.\text{an increase of } 10 \text{ phons doubles the loudness.}

The sone encodes this. One sone is defined as 40 phons, and

S=2(P−40)/10,S = 2^{(P - 40)/10},

with SS in sones and PP in phons. So 40 phons is 1 sone, 50 phons is 2 sones, 60 phons is 4 sones.

Ten phons is a factor of ten in intensity. So a tenfold increase in intensity is only a doubling in loudness, which is the compression that makes the ear’s enormous range usable.

Masking

A sound that would be perfectly audible on its own can be rendered completely inaudible by another sound. This is masking, and Chapter 6 supplied the mechanism: a masker’s traveling wave excites a region of the basilar membrane, and anything whose own region falls inside that excitation is lost in it.

Three masking patterns produced by a 400 Hz tone at 40, 60 and 80 dB, each rising steeply on the low-frequency side and falling gradually on the high-frequency side, with the higher-level maskers spreading further upward.

Figure 7.8:Masking patterns produced by a 400 Hz tone. Each curve shows the level another tone needs in order to be heard. Two features matter: masking is asymmetric, spreading far further upward in frequency than downward, and the asymmetry gets worse as the masker gets louder.

Waveform and spectrum of Masking Demo

Figure 7.9:Masking in three segments. The high tone in the third segment is present at exactly the level it had in the first. Nothing has been removed from the signal; it has been removed from your perception of it.

What you hear: A quiet high tone, clearly audible on its own. Then a loud low tone. Then both together, in which the high tone has become difficult or impossible to hear.

Listen: Masking Demo

The upward spread of masking has direct musical consequences. A loud bass line buries a quiet high part far more than the reverse, so arrangers give the melody to a high instrument and a mix engineer who wants to hear the hi-hat turns the bass down rather than the hi-hat up.

It is also, remarkably, what makes MP3 possible. If a component of a signal is masked, a listener cannot hear it, so a codec can simply discard it and spend the saved bits elsewhere. Chapter 15 develops this.

The Critical Band

Masking is strongest when masker and masked are close in frequency, and the width of the region over which they interact strongly is the critical band.

It is roughly 100 Hz wide below 500 Hz, and roughly a third of an octave above that, which means it is approximately constant in musical terms, a little wider than a major third, across most of the range. That is not a coincidence: the critical band corresponds to a roughly constant distance along the basilar membrane, and Chapter 6 showed that the membrane’s map is logarithmic.

The critical band is the ear’s frequency-resolution limit, and it does a great deal of work in what follows:

7.6Summary

7.7Check Your Understanding

Five short, auto-graded questions cycle within one compact activity, using five different response styles.

  1. Multiple choice. Eight identical, mutually incoherent sources play together. Approximately how much higher is their combined level than one source: 3, 8, 9, or 18 dB?

  2. True or false. Doubling sound-pressure amplitude increases sound-pressure level by about 6 dB.

  3. Drag the words. Complete the rules connecting one sone to phons, a loudness doubling to phons, an outdoor distance doubling to dB, and a doubling of incoherent sources to dB.

  4. Fill in the blanks. Use ___ log⁡10\log_{10} for pressure or amplitude ratios, but ___ log⁡10\log_{10} for intensity or power ratios.

  5. Mark the words. Identify the two ideas explaining why quiet playback loses bass: “At low levels the ear is less sensitive to low frequencies, and equal-loudness contours flatten as the overall level rises.”

7.8Conceptual Questions

  1. Explain why the decibel scale uses 10log⁡10\log for intensity and 20log⁡20\log for pressure, and why both give the same level for the same sound.

  2. A student writes “the sound was 70 dB”. Explain what is missing from this statement and why it matters.

  3. Explain why two loudspeakers fed from the same signal give +6 dB while two violinists playing the same note give +3 dB.

  4. An orchestra has sixty violins and three trumpets. Use the addition rule to comment on whether this is a sensible balance.

  5. Explain why music played quietly sounds thin, using the shape and spacing of the equal-loudness contours.

  6. A 50 Hz tone and a 3 kHz tone are played at the same dB SPL. Which sounds louder, and roughly by how many phons at moderate levels?

  7. Explain why a loud bass line masks a quiet cymbal much more than a quiet cymbal masks a loud bass line.

  8. Explain how masking allows an audio codec to discard part of a signal without an audible change, and state what would go wrong if the codec’s model of masking were inaccurate.

7.9Problems